A downloadable game

Buy Now$6.00 USD or more

The Witch's Almanac is a solo exploration game, where you play as a witch who has been practicing potion making. The potion you’ve been studying requires two key components, and this potion can only be brewed under the light of the Pink Moon. You need to journey out to find these components, return home, and brew your potion before the Pink Moon sets. Will you be successful, or will you run out of time?

To play, you will need:

  • One standard deck of playing cards, jokers removed
  • A six-sided die (or “1d6”)
  • A character marker, like a figurine or a coin
  • A piece of paper and a pencil

Cover art  by Yuri R
Based on the Carta SRD by Peach Garden Games.

This game was created as a submission to the Carta Jam, the Mock Cover Jam, and #ChainLetterJam


I was nominated for #ChainLetterJam by pancelor, who made linecook! I was inspired by the concept of recipes/ingredients from his game.

All the games in this chain are:

  1. Wordman Saves the Day by miziziziz
  2. Word Bounce by Vimlark
  3. Word Bounce 3D by nibourious
  4. Arithmetic Bounce by patrickgh3
  5. linecook by pancelor
  6. this game!
  7. Little Shop of Potions by Eliot Silvarian

Purchase

Buy Now$6.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $6 USD. You will get access to the following files:

The Witch's Almanac by tallywinkle v2.1.pdf 3 MB

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Development log

Comments

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I got this in a bundle a while ago and just played it. Very fun! The card prompts are interesting and it's a good length, not too long to be boring, but long enough to get a decent "plot" going.

(+2)

This is the first ttrpg game I've ever played and I had a blast. It was super easy to understand, kept me engaged, and even my husband wandered over to see what was happening. LOL! I did succeed in finding my ingredients before my time ran out.  I didn't take the time to journal as I was playing, but did write down my cards as I went. The game didn't take so long to play that I lost interest and was just long enough that I'm excited to play again. I'm looking forward to incorporating some journaling the next time I play. I would highly recommend this as an introductory game for someone else like me who doesn't do gaming of any kind but is curious. I'm hooked and ended up looking for a few other games because of it. I found One Day at a Thyme (tried and loved too) and The Last Tea Shop. I'm not a writer (yet) and I've noticed that many of the solo games are journaling based which is a little intimidating for me. (Am I going to do it "wrong"???) This one isn't, so it was really easy to not feel any pressure and truly relax and enjoy the flow and process of the game. Thank you so much for creating this. I love it!

(2 edits) (+1)

Very pleasantly surprised by this game. I decided to write a journal entry for each card visited. My witch started out as a ditzy and direction-challenged hermit, but due to the cards I pulled, she ended as a tragic character who had turned her back on the forest when it needed her most. Even with the extra time spent writing the journal entries, gameplay was quick, simple, and fun. Very excited to play again!

(+1)

Highly recommend The Witches Almanac! I played through the first time today and even though I was unsuccessful  I had an incredible amount of fun! The prompts really make it easy to come up with your own story and even the witch you’re playing!


My witch was a bit vindictive and wanted to make a potion of delusion against a rival out of jealousy but she failed miserably because she was distracted by EVERYTHING and eventually got chased out of the forest by a trio of elk! It was hilarious! I plan to write out that adventure in logs sometime. :) I had a wonderful time playing! Thank you and I plan to tell people about this! 

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Thank you so much for playing and sharing! I'm so glad to hear you enjoyed it :)

(+1)

this was great fun! i played it once and then had the immediate urge to play it again, the prompts are so great to work with, and it can be as deep or as light as you like without losing any of what makes it fun

Thank you - so glad you enjoyed it!

(+1)

This was fun! It's very light but also very engaging. I'm looking forward to creating helps for future sessions (an easy hour counter,  stamps to record my path for later review, a mini figure) to make it even more my adventure. 


Thank you for a lovely game! 

Thank you so much! Wow - that sounds really cool, would love to see a photo of what you make for future sessions.

(+1)

This was my first time playing a game like this, and it was such a fun time! It was fun playing a solo game that was more about the experience than it was about journaling. The prompts were all really fun, and the concept was great! I managed to make my Blooming Potion and now I want to play again and try with a different potion!

(+1)

For a unique, cozy solo ttrpg

I HIGHLY recommend The Witch's Almanac.

Its challenging, the play experience can be as quick or as in depth as you want, and I keep coming back to it!

Thank you so much!

(2 edits) (+5)

Had a fun with my first session. Very system light and quick game with charming descriptions. I didn't manage to brew my skullduggery potion, but I befriended a wolf who is my best pal now and saw cool mushroom path under the light of a pink moon. Truly living the best witchy life.  

This is so lovely! Thank you for sharing <3

(+3)

I loved this game! A super cute and cosy setting with creative and original card effects. I drew a bunch of cards that "cost" me time and I was delighted to have spent some time exploring the world. 

If you enjoy games with a high degree of randomness and replayability, The Witch’s Almanac is perfect. The content is thoughtful and unique and I highly recommend it.